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	<title>Last 10 Submissions RSS Feed</title>
	<link><![CDATA[http://www.imperium.co/forum/index.php?app=downloads&module=search&section=search&do=last_ten]]></link>
	<pubDate>Mon, 21 May 2012 04:02:13 +0000</pubDate>
	<ttl>1800</ttl>
	<description>This is the RSS feed of the last ten file submissions accepted into our database.  This RSS feed is always up to date as it is dynamically updated.</description>
	<item>
		<title>KBM: Add Watch</title>
		<link>http://www.imperium.co/forum/files/file/187-kbm-add-watch/</link>
		<description><![CDATA[<strong class='bbc'>What is KBM Add Watch</strong><br />
This Plug-In provides King Boss Mods a way to automatically see mini frames and cast bars for all hostile NPCs currently targeted by yourself and any Raid or Group member you're currently with. You will need at least King Boss Mods v0.9.9 in order to use this Plug-In.<br />
<br />
<strong class='bbc'>Installation</strong><ul class='bbc'><li>Download the zip file.<br /></li><li>Extract, and copy the containing folder to your Add-Ons directory. (As a normal addon)<br /></li><li>Note: Do not install in the King Boss Mods folder.</li></ul>
<strong class='bbc'>How it Works</strong><ul class='bbc'><li>Includes smart tracking where once seen hostile NPCs will continue to be tracked until dead, or they reset.<br /></li><li>Smart listings of previously seen, but still tracked NPCs will stack with like typed Units until seen again, where it will move up to its own frame.<br /></li><li>Stacked lists will show the amount of similar units tracked and a combined aggregate health pool.<br /></li><li>When a Raid or group member targets a hostile NPC, that unit will become visible to you at the anchor you've positioned, or underneath any existing visible units already being displayed there.<br /></li><li>Will show your focus and current target in the same list as other seen hostile NPCs.<br /></li><li>Units targeted by multiple people will only ever appear once in the NPC list.</li></ul>
<strong class='bbc'>What it cannot do</strong><ul class='bbc'><li>Due to API limitations there is no way for you to interact (select that NPC) via the NPC list. However, KBM: Mark-It does allow for this with a separate design approach and methodology.</li></ul>]]></description>
		<pubDate>Fri, 23 Mar 2012 17:12:20 +0000</pubDate>
		<guid isPermaLink="false">187</guid>
	</item>
	<item>
		<title>AutoHotKey</title>
		<link>http://www.imperium.co/forum/files/file/186-autohotkey/</link>
		<description>Used to stop the mouse wheel adjusting the camera in Rift.</description>
		<pubDate>Fri, 27 Jan 2012 04:09:47 +0000</pubDate>
		<guid isPermaLink="false">186</guid>
	</item>
	<item>
		<title>KBM: Mark-It</title>
		<link>http://www.imperium.co/forum/files/file/185-kbm-mark-it/</link>
		<description><![CDATA[<strong class='bbc'>What is KBM MarkIt</strong><br />
<br />
This Plug-In provides <a href='http://www.imperium.co/forum/files/file/181-king-boss-mods/' class='bbc_url' title=''>King Boss Mods</a> a way to manage and interact with Rift marked units, whether they be friendly or hostile. You will need at least <a href='http://www.imperium.co/forum/files/file/181-king-boss-mods/' class='bbc_url' title=''>King Boss Mods</a> v0.9.9 in order to use this Plug-In.<br />
<br />
<strong class='bbc'>Installation</strong><ul class='bbc'><li>Download the zip file.<br /></li><li>Extract, and copy the containing folder to your Addons directory. (As a normal addon)<br /></li><li>Note: Do not install in the King Boss Mods folder.</li></ul>
<strong class='bbc'>How it Works</strong><ul class='bbc'><li>Left Click: Select a currently marked unit if one exists. If there are none, this will do nothing. Once select, the Mark Frame will show the Unit's name, HP Bar and Percentage of HP. It will also create a Trigger enabled Cast Bar which can utilize KBM's encounter triggers.<br /></li><li>Right Click: Your current target gains this Mark Frames mark and any existing unit with this mark will be removed. If you have no target and that mark is assigned to a unit, this will clear the mark.</li></ul>
<strong class='bbc'>Static Mode</strong><ul class='bbc'><li>This mode is a simple visual display of the targets currently Marked. These can hide and show automatically depending on which units are marked and if they are seen. You cannot target or mark with Mark Frames with this option enabled.</li></ul>]]></description>
		<pubDate>Tue, 24 Jan 2012 16:26:51 +0000</pubDate>
		<guid isPermaLink="false">185</guid>
	</item>
	<item>
		<title>Imperium 1920x1080 Wallpaper</title>
		<link>http://www.imperium.co/forum/files/file/183-imperium-1920x1080-wallpaper/</link>
		<description>Imperium themed wallpaper.</description>
		<pubDate>Mon, 21 Nov 2011 16:46:45 +0000</pubDate>
		<guid isPermaLink="false">183</guid>
	</item>
	<item>
		<title>King Boss Mods</title>
		<link>http://www.imperium.co/forum/files/file/181-king-boss-mods/</link>
		<description><![CDATA[<strong class='bbc'>Manual Installation Instructions:</strong><br />
Extract the Zip.<br />
Copy folder within the extracted zip to your addons folder.<br />
<br />
<strong class='bbc'>Commands</strong><br />
/kbmoptions (Toggle the GUI Options screen on/off)<br />
/kbmhelp (display these commands in-game)<br />
/kbmautoreset (This is being removed)<br />
/kbmreset Try this before using /reloadui, or if the encounter has ended in success didn't announce a victory.<br />
/ReloadUI Use this in-case of any errors during the encounter. It'll reset it and the monitor "should" continue from where it left off.]]></description>
		<pubDate>Tue, 18 Oct 2011 00:38:43 +0000</pubDate>
		<guid isPermaLink="false">181</guid>
	</item>
	<item>
		<title>Rift Combat Log Analysis</title>
		<link>http://www.imperium.co/forum/files/file/178-rift-combat-log-analysis/</link>
		<description>Rift Combat Log Analysis from Raid Rifts</description>
		<pubDate>Mon, 10 Oct 2011 14:01:21 +0000</pubDate>
		<guid isPermaLink="false">178</guid>
	</item>
	<item>
		<title>Imperium FAQ</title>
		<link>http://www.imperium.co/forum/files/file/177-imperium-faq/</link>
		<description>Imperium FAQ PDF</description>
		<pubDate>Sat, 09 Jul 2011 02:15:51 +0000</pubDate>
		<guid isPermaLink="false">177</guid>
	</item>
	<item>
		<title>AutoIt</title>
		<link>http://www.imperium.co/forum/files/file/176-autoit/</link>
		<description><![CDATA[<strong class='bbc'>AutoIt Full Installation</strong>. Includes  				x86 and x64 components, and:<br />
<br />
<ul class='bbc'><li> <strong class='bbc'>AutoIt</strong> program files, documentation                          and examples.</li></ul><ul class='bbc'><li><strong class='bbc'>Aut2Exe</strong> – Script to executable                        converter.  Convert your scripts into standalone                      .exe files!</li></ul><ul class='bbc'><li><strong class='bbc'>AutoItX</strong> – DLL/COM control.  Add AutoIt features to your favourite programming and scripting languages!</li></ul><ul class='bbc'><li><strong class='bbc'>Editor</strong> – A cut down version of the SciTE script editor package to get started.</li></ul>]]></description>
		<pubDate>Tue, 22 Mar 2011 06:52:55 +0000</pubDate>
		<guid isPermaLink="false">176</guid>
	</item>
	<item>
		<title>Rift Plugin</title>
		<link>http://www.imperium.co/forum/files/file/175-rift-plugin/</link>
		<description>Plugin to be used with ACT Parser</description>
		<pubDate>Mon, 17 Jan 2011 10:34:04 +0000</pubDate>
		<guid isPermaLink="false">175</guid>
	</item>
	<item>
		<title>ACT Parser</title>
		<link>http://www.imperium.co/forum/files/file/174-act-parser/</link>
		<description>ACT Parser.</description>
		<pubDate>Thu, 06 Jan 2011 13:45:40 +0000</pubDate>
		<guid isPermaLink="false">174</guid>
	</item>
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